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Post by bishkill on Oct 5, 2016 20:24:47 GMT
Symmetra - should she die quick or the enemy has a Winston or the enemy takes the payload. She switches to a different support.
Reinhardt - A shield is always good for choke points.
Zen or or Lucio - 2nd support
Mccree/Widow/Soldier? - At least one hit scanner that can take out a Pharah. If the enemy uses a Widow, we are screwed unless we have a Widow as well.
Junkrat - I would rather use him, than Mei on this point due to the fact a lot of times we use Mei on this map hasn't worked out. The enemy pushes us hard when the ice wall goes down or we get seperated by a flanker. His grenades can break Reinhardts shield fast and if spammed correctly, they can bounce off the bus and land on the enemy. Junkrat could also boost himself up in the building near the bus and spam down that way. A trap could alert him from incoming enemies coming up.
Dva or Zarya? - Both have great qualities. To ensure Reinhardts shield isn't melted immediately by the enemy, Dva can absorb a lot of the damage. While she recharges, she spams. Dva would need to keep watch of Reinhardts shield. If it's about to go out, then she needs to have some of her shield ready to protect Reinhardt. They both need to hug the wall. As soon as they start to push, Reinhardt will have to charge along the wall. We should have teammates on both sides, so it should even out the playing field. If Reinhardt gets a kill. That's good for us.
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Post by RandomChuck on Oct 10, 2016 19:34:33 GMT
If we're using a Rein - takeabish.boards.net/thread/44/reinhardt-fallacySo a potential comp here: Rein, Zar, Junk, Soldier, Lucio, Sym. DPS is (95 + 199.2 + 170 + 64) = 528.2. Only counting Zar, Junk, Sold, Luc. 4 secs to drop enemy ReinShield. Doesn't always work that way, but ya know. We're low on effective dps, so we need to milk every character for what their worth. Starting with Symmetra... * We should decide a teleporter spot. A consistent 1st and 2nd spot would be nice. * Best turret placement? Should she build a "death room"? - Maybe place at choke in front of their bus. Then death room after first encounter. Then on point.
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Post by RandomChuck on Oct 10, 2016 20:27:11 GMT
Reinhardt - * Considering the dialogue we having going here - takeabish.boards.net/thread/44/reinhardt-fallacy * If we don't have a good portion of our dps behind his shield, we should consider guerrilla tactics and a change of comp. * Would taking high ground and letting them onto the point be useful? * Typical position is in front of choke or to right of statue and back. I would like to try others.
Lucio - * I prefer Lucio over Zenyatta on this first point to keep us topped off. Especially since we don't have another healer. Rein should keep most damage out.
Solder - * Two hitscans are the answer for a troublesome Pharah, in my op. - I can think two times where enemy Pharah was really good and made Solder useless because of positioning. -- Also possible I just suck. Lulz. * His healz can make up for the secondary healer a bit. * Needs to coordinate with team to get a good ult-flank steak. Maybe combo with Rein/Zar
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